SUBTRACT is a puzzle game in which the player controls an entity who have the ability to subtract parts of itself. These removed parts will be useful to solve puzzles and finally reach the end of the stage.

I did this project on my own during nearly 10 days, including:

  • the creation of the concept,
  • designing the mechanics,
  • writing a ten-pages concept document,
  • prototyping the core concept.

Sadly, I didn't have the time to do a proper level/puzzle design and to implement other entity's shapes in the prototype. These two tasks will be my main focus during the next working phase on this project.

Below, you could see some sheets of the document. The content is in French only for the moment and the english version will be uploaded soon. If you would like more information about it or even read it entirely, please don't hesitate to contact me.



Software I used during the project