Aeria is a first person platformer with puzzle game mechanics, involving magnetic platforms.
The project is still in progress and will be completed in June 2018. I am working on this project as a game designer, side programer and producer, with a team of 4 artists and 3 other game designers.
My role is to:
- Build an enjoyable game / level design based on magnetism
- Write feature documents
- Help the main programer by coding non-core features
- Manage a team of 7 people with different roles
- Communicate with the different actors of the project