Aeria is a first person platformer with puzzle game mechanics, involving magnetic platforms.

The project is still in progress and will be completed in June 2018. I am working on this project as a game designer, side programer and producer, with a team of 4 artists and 3 other game designers.

My role is to:

  • Build an enjoyable game / level design based on magnetism
  • Write feature documents
  • Help the main programer by coding non-core features 
  • Manage a team of 7 people with different roles
  • Communicate with the different actors of the project

Software I used during the project